Attention: Here be dragons (unstable version)

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Redot.

ReferenceRect

Inherits: Control < CanvasItem < Node < Object

A rectangular box for designing UIs.

Description

A rectangular box that displays only a colored border around its rectangle (see Control.get_rect()). It can be used to visualize the extents of a Control node, for testing purposes.

Properties

Color

border_color

Color(1, 0, 0, 1)

float

border_width

1.0

bool

editor_only

true


Property Descriptions

Color border_color = Color(1, 0, 0, 1) 🔗

  • void set_border_color(value: Color)

  • Color get_border_color()

Sets the border color of the ReferenceRect.


float border_width = 1.0 🔗

  • void set_border_width(value: float)

  • float get_border_width()

Sets the border width of the ReferenceRect. The border grows both inwards and outwards with respect to the rectangle box.


bool editor_only = true 🔗

  • void set_editor_only(value: bool)

  • bool get_editor_only()

If true, the ReferenceRect will only be visible while in editor. Otherwise, ReferenceRect will be visible in the running project.